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authorChristoph Cullmann <cullmann@kde.org>2022-11-08 19:18:54 +0100
committerChristoph Cullmann <cullmann@kde.org>2022-11-08 19:18:54 +0100
commitc15cfdcaa0d64a91b89ccce83718cdc2d9a55a4b (patch)
treedfe7107689ce67af2140de177aca196178fed93c /planck
parent1d1f78f0a32df231cbdfa0560435225b5cf27142 (diff)
extra planck dir for planck variant
Diffstat (limited to 'planck')
-rw-r--r--planck/achordion.c225
-rw-r--r--planck/achordion.h171
-rw-r--r--planck/config.h86
-rw-r--r--planck/keymap.c175
-rw-r--r--planck/rules.mk17
5 files changed, 674 insertions, 0 deletions
diff --git a/planck/achordion.c b/planck/achordion.c
new file mode 100644
index 0000000..9c139f2
--- /dev/null
+++ b/planck/achordion.c
@@ -0,0 +1,225 @@
+// Copyright 2022 Google LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// https://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+/**
+ * @file achordion.c
+ * @brief Achordion implementation
+ *
+ * For full documentation, see
+ * <https://getreuer.info/posts/keyboards/achordion>
+ */
+
+#include "achordion.h"
+
+// Copy of the `record` and `keycode` args for the current active tap-hold key.
+static keyrecord_t tap_hold_record;
+static uint16_t tap_hold_keycode = KC_NO;
+// Timeout timer. When it expires, the key is considered held.
+static uint16_t hold_timer = 0;
+// Eagerly applied mods, if any.
+static uint8_t eager_mods = 0;
+
+// Achordion's current state.
+enum {
+ // A tap-hold key is pressed, but hasn't yet been settled as tapped or held.
+ STATE_UNSETTLED,
+ // Achordion is inactive.
+ STATE_RELEASED,
+ // Active tap-hold key has been settled as tapped.
+ STATE_TAPPING,
+ // Active tap-hold key has been settled as held.
+ STATE_HOLDING,
+ // This state is set while calling `process_record()`, which will recursively
+ // call `process_achordion()`. This state is checked so that we don't process
+ // events generated by Achordion and potentially create an infinite loop.
+ STATE_RECURSING,
+};
+static uint8_t achordion_state = STATE_RELEASED;
+
+// Calls `process_record()` with state set to RECURSING.
+static void recursively_process_record(keyrecord_t* record, uint8_t state) {
+ achordion_state = STATE_RECURSING;
+ process_record(record);
+ achordion_state = state;
+}
+
+// Clears eagerly-applied mods.
+static void clear_eager_mods(void) {
+ unregister_mods(eager_mods);
+ eager_mods = 0;
+}
+
+// Sends hold press event and settles the active tap-hold key as held.
+static void settle_as_hold(void) {
+ clear_eager_mods();
+ // Create hold press event.
+ recursively_process_record(&tap_hold_record, STATE_HOLDING);
+}
+
+bool process_achordion(uint16_t keycode, keyrecord_t* record) {
+ // Don't process events that Achordion generated.
+ if (achordion_state == STATE_RECURSING) {
+ return true;
+ }
+
+ // Determine whether the current event is for a mod-tap or layer-tap key.
+ const bool is_mt = QK_MOD_TAP <= keycode && keycode <= QK_MOD_TAP_MAX;
+ const bool is_tap_hold =
+ is_mt || (QK_LAYER_TAP <= keycode && keycode <= QK_LAYER_TAP_MAX);
+ // Check key position to avoid acting on combos.
+ const bool is_physical_pos =
+ (record->event.key.row < 254 && record->event.key.col < 254);
+
+ if (achordion_state == STATE_RELEASED) {
+ if (is_tap_hold && record->tap.count == 0 && record->event.pressed &&
+ is_physical_pos) {
+ // A tap-hold key is pressed and considered by QMK as "held".
+ const uint16_t timeout = achordion_timeout(keycode);
+ if (timeout > 0) {
+ achordion_state = STATE_UNSETTLED;
+ // Save info about this key.
+ tap_hold_keycode = keycode;
+ tap_hold_record = *record;
+ hold_timer = record->event.time + timeout;
+
+ if (is_mt) { // Apply mods immediately if they are "eager."
+ uint8_t mod = (tap_hold_keycode >> 8) & 0x1f;
+ if (achordion_eager_mod(mod)) {
+ eager_mods = ((mod & 0x10) == 0) ? mod : (mod << 4);
+ register_mods(eager_mods);
+ }
+ }
+
+ dprintf("Achordion: Key 0x%04X pressed.%s\n", keycode,
+ eager_mods ? " Set eager mods." : "");
+ return false; // Skip default handling.
+ }
+ }
+
+ return true; // Otherwise, continue with default handling.
+ }
+
+ if (keycode == tap_hold_keycode && !record->event.pressed) {
+ // The active tap-hold key is being released.
+ if (achordion_state == STATE_HOLDING) {
+ dprintln("Achordion: Key released. Plumbing hold release.");
+ tap_hold_record.event.pressed = false;
+ // Plumb hold release event.
+ recursively_process_record(&tap_hold_record, STATE_RELEASED);
+ } else {
+ dprintf("Achordion: Key released.%s\n",
+ eager_mods ? " Clearing eager mods." : "");
+ if (is_mt) {
+ clear_eager_mods();
+ }
+ }
+
+ achordion_state = STATE_RELEASED;
+ return false;
+ }
+
+ if (achordion_state == STATE_UNSETTLED && record->event.pressed) {
+ // Press event occurred on a key other than the active tap-hold key.
+
+ // If the other key is *also* a tap-hold key and considered by QMK to be
+ // held, then we settle the active key as held. This way, things like
+ // chording multiple home row modifiers will work, but let's our logic
+ // consider simply a single tap-hold key as "active" at a time.
+ //
+ // Otherwise, we call `achordion_chord()` to determine whether to settle the
+ // tap-hold key as tapped vs. held. We implement the tap or hold by plumbing
+ // events back into the handling pipeline so that QMK features and other
+ // user code can see them. This is done by calling `process_record()`, which
+ // in turn calls most handlers including `process_record_user()`.
+ if (!is_physical_pos || (is_tap_hold && record->tap.count == 0) ||
+ achordion_chord(tap_hold_keycode, &tap_hold_record, keycode, record)) {
+ dprintln("Achordion: Plumbing hold press.");
+ settle_as_hold();
+ } else {
+ clear_eager_mods(); // Clear in case eager mods were set.
+
+ dprintln("Achordion: Plumbing tap press.");
+ tap_hold_record.tap.count = 1; // Revise event as a tap.
+ tap_hold_record.tap.interrupted = true;
+ // Plumb tap press event.
+ recursively_process_record(&tap_hold_record, STATE_TAPPING);
+
+#if TAP_CODE_DELAY > 0
+ wait_ms(TAP_CODE_DELAY);
+#endif // TAP_CODE_DELAY > 0
+
+ dprintln("Achordion: Plumbing tap release.");
+ tap_hold_record.event.pressed = false;
+ // Plumb tap release event.
+ recursively_process_record(&tap_hold_record, STATE_TAPPING);
+ }
+
+ recursively_process_record(record, achordion_state); // Re-process event.
+ return false; // Block the original event.
+ }
+
+ return true;
+}
+
+void achordion_task(void) {
+ if (achordion_state == STATE_UNSETTLED &&
+ timer_expired(timer_read(), hold_timer)) {
+ dprintln("Achordion: Timeout. Plumbing hold press.");
+ settle_as_hold(); // Timeout expired, settle the key as held.
+ }
+}
+
+// Returns true if `pos` on the left hand of the keyboard, false if right.
+static bool on_left_hand(keypos_t pos) {
+#ifdef SPLIT_KEYBOARD
+ return pos.row < MATRIX_ROWS / 2;
+#else
+ return (MATRIX_COLS > MATRIX_ROWS) ? pos.col < MATRIX_COLS / 2
+ : pos.row < MATRIX_ROWS / 2;
+#endif
+}
+
+bool achordion_opposite_hands(const keyrecord_t* tap_hold_record,
+ const keyrecord_t* other_record) {
+ return on_left_hand(tap_hold_record->event.key) !=
+ on_left_hand(other_record->event.key);
+}
+
+// By default, use the BILATERAL_COMBINATIONS rule to consider the tap-hold key
+// "held" only when it and the other key are on opposite hands.
+__attribute__((weak)) bool achordion_chord(uint16_t tap_hold_keycode,
+ keyrecord_t* tap_hold_record,
+ uint16_t other_keycode,
+ keyrecord_t* other_record) {
+ return achordion_opposite_hands(tap_hold_record, other_record);
+}
+
+// By default, the timeout is 1000 ms for all keys.
+__attribute__((weak)) uint16_t achordion_timeout(uint16_t tap_hold_keycode) {
+ return 1000;
+}
+
+// By default, hold Shift and Ctrl mods eagerly.
+__attribute__((weak)) bool achordion_eager_mod(uint8_t mod) {
+ switch (mod) {
+ case MOD_LSFT:
+ case MOD_RSFT:
+ case MOD_LCTL:
+ case MOD_RCTL:
+ return true;
+
+ default:
+ return false;
+ }
+}
diff --git a/planck/achordion.h b/planck/achordion.h
new file mode 100644
index 0000000..2968bdc
--- /dev/null
+++ b/planck/achordion.h
@@ -0,0 +1,171 @@
+// Copyright 2022 Google LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// https://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+/**
+ * @file achordion.h
+ * @brief Achordion: Customizing the tap-hold decision.
+ *
+ * Overview
+ * --------
+ *
+ * This library customizes when tap-hold keys are considered held vs. tapped
+ * based on the next pressed key, like Manna Harbour's Bilateral Combinations or
+ * ZMK's positional hold. The library works on top of QMK's existing tap-hold
+ * implementation. You define mod-tap and layer-tap keys as usual and use
+ * Achordion to fine-tune the behavior.
+ *
+ * When QMK settles a tap-hold key as held, Achordion intercepts the event.
+ * Achordion then revises the event as a tap or passes it along as a hold:
+ *
+ * * Chord condition: On the next key press, a customizable `achordion_chord()`
+ * function is called, which takes the tap-hold key and the next key pressed
+ * as args. When the function returns true, the tap-hold key is settled as
+ * held, and otherwise as tapped.
+ *
+ * * Timeout: If no other key press occurs within a timeout, the tap-hold key
+ * is settled as held. This is customizable with `achordion_timeout()`.
+ *
+ * Achordion only changes the behavior when QMK considered the key held. It
+ * changes some would-be holds to taps, but no taps to holds.
+ *
+ * @note Some QMK features handle events before the point where Achordion can
+ * intercept them, particularly: Combos, Key Lock, and Dynamic Macros. It's
+ * still possible to use these features and Achordion in your keymap, but beware
+ * they might behave poorly when used simultaneously with tap-hold keys.
+ *
+ *
+ * For full documentation, see
+ * <https://getreuer.info/posts/keyboards/achordion>
+ */
+
+#pragma once
+
+#include "quantum.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Handler function for Achordion.
+ *
+ * Call this function from `process_record_user()` as
+ *
+ * #include "features/achordion.h"
+ *
+ * bool process_record_user(uint16_t keycode, keyrecord_t* record) {
+ * if (!process_achordion(keycode, record)) { return false; }
+ * // Your macros...
+ * return true;
+ * }
+ */
+bool process_achordion(uint16_t keycode, keyrecord_t* record);
+
+/**
+ * Matrix task function for Achordion.
+ *
+ * Call this function from `matrix_scan_user()` as
+ *
+ * void matrix_scan_user(void) {
+ * achordion_task();
+ * }
+ */
+void achordion_task(void);
+
+/**
+ * Optional callback to customize which key chords are considered "held".
+ *
+ * In your keymap.c, define the callback
+ *
+ * bool achordion_chord(uint16_t tap_hold_keycode,
+ * keyrecord_t* tap_hold_record,
+ * uint16_t other_keycode,
+ * keyrecord_t* other_record) {
+ * // Conditions...
+ * }
+ *
+ * This callback is called if while `tap_hold_keycode` is pressed,
+ * `other_keycode` is pressed. Return true if the tap-hold key should be
+ * considered held, or false to consider it tapped.
+ *
+ * @param tap_hold_keycode Keycode of the tap-hold key.
+ * @param tap_hold_record keyrecord_t from the tap-hold press event.
+ * @param other_keycode Keycode of the other key.
+ * @param other_record keyrecord_t from the other key's press event.
+ * @return True if the tap-hold key should be considered held.
+ */
+bool achordion_chord(uint16_t tap_hold_keycode, keyrecord_t* tap_hold_record,
+ uint16_t other_keycode, keyrecord_t* other_record);
+
+/**
+ * Optional callback to define a timeout duration per keycode.
+ *
+ * In your keymap.c, define the callback
+ *
+ * uint16_t achordion_timeout(uint16_t tap_hold_keycode) {
+ * // ...
+ * }
+ *
+ * The callback determines Achordion's timeout duration for `tap_hold_keycode`
+ * in units of milliseconds. The timeout be in the range 0 to 32767 ms (upper
+ * bound is due to 16-bit timer limitations). Use a timeout of 0 to bypass
+ * Achordion.
+ *
+ * @param tap_hold_keycode Keycode of the tap-hold key.
+ * @return Timeout duration in milliseconds in the range 0 to 32767.
+ */
+uint16_t achordion_timeout(uint16_t tap_hold_keycode);
+
+/**
+ * Optional callback defining which mods are "eagerly" applied.
+ *
+ * This callback defines which mods are "eagerly" applied while a mod-tap
+ * key is still being settled. This is helpful to reduce delay particularly when
+ * using mod-tap keys with an external mouse.
+ *
+ * Define this callback in your keymap.c. The default callback is
+ *
+ * bool achordion_eager_mod(uint8_t mod) {
+ * switch (mod) {
+ * case MOD_LSFT:
+ * case MOD_RSFT:
+ * case MOD_LCTL:
+ * case MOD_RCTL:
+ * return true; // Eagerly apply Shift and Ctrl mods.
+ *
+ * default:
+ * return false;
+ * }
+ * }
+ *
+ * @note `mod` should be compared with `MOD_` prefixed codes, not `KC_` codes.
+ *
+ * @param mod Modifier `MOD_` code.
+ * @return True if the modifier should be eagerly applied.
+ */
+bool achordion_eager_mod(uint8_t mod);
+
+/**
+ * Returns true if the args come from keys on opposite hands.
+ *
+ * @param tap_hold_record keyrecord_t from the tap-hold key's event.
+ * @param other_record keyrecord_t from the other key's event.
+ * @return True if the keys are on opposite hands.
+ */
+bool achordion_opposite_hands(const keyrecord_t* tap_hold_record,
+ const keyrecord_t* other_record);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/planck/config.h b/planck/config.h
new file mode 100644
index 0000000..b313b11
--- /dev/null
+++ b/planck/config.h
@@ -0,0 +1,86 @@
+/* Copyright 2022 Christoph Cullmann
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+//
+// improve home row modifiers via achoridion
+//
+
+// settings for home row modifiers
+// details see https://precondition.github.io/home-row-mods
+
+// bit lower the default from 200
+#define TAPPING_TERM 180
+
+// Prevent normal rollover on alphas from accidentally triggering mods.
+#define IGNORE_MOD_TAP_INTERRUPT
+
+// Enable rapid switch from tap to hold, disables double tap hold auto-repeat.
+#define TAPPING_FORCE_HOLD
+
+// try to be more permissive with holds, allows to trigger modifiers faster
+// achordion will avoid the worst
+#define PERMISSIVE_HOLD
+
+//
+// audio configuration
+//
+
+// fix startup sound
+#define AUDIO_INIT_DELAY
+
+// normal startup sound
+#define STARTUP_SONG SONG(PLANCK_SOUND)
+
+// no music mode used
+#define NO_MUSIC_MODE
+
+//
+// underglow configuration
+//
+
+// no lights if we sleep
+#define RGBLIGHT_SLEEP
+
+// more modes for lights
+#define RGBLIGHT_EFFECT_ALTERNATING
+#define RGBLIGHT_EFFECT_BREATHING
+#define RGBLIGHT_EFFECT_CHRISTMAS
+#define RGBLIGHT_EFFECT_KNIGHT
+#define RGBLIGHT_EFFECT_RAINBOW_MOOD
+#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+#define RGBLIGHT_EFFECT_RGB_TEST
+#define RGBLIGHT_EFFECT_SNAKE
+#define RGBLIGHT_EFFECT_STATIC_GRADIENT
+#define RGBLIGHT_EFFECT_TWINKLE
+
+// we want to have different backlight per layers
+#define RGBLIGHT_LAYERS
+
+//
+// remove some features we don't need
+//
+
+// not more than 8 layers
+#define LAYER_STATE_8BIT
+
+// we don't need locking
+#undef LOCKING_SUPPORT_ENABLE
+#undef LOCKING_RESYNC_ENABLE
+
+// we don't use one shot keys
+#define NO_ACTION_ONESHOT
diff --git a/planck/keymap.c b/planck/keymap.c
new file mode 100644
index 0000000..f2af9a3
--- /dev/null
+++ b/planck/keymap.c
@@ -0,0 +1,175 @@
+/* Copyright 2022 Christoph Cullmann
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+
+//
+// improve home row modifiers via achordion
+//
+
+#include "achordion.h"
+
+bool process_record_user(uint16_t keycode, keyrecord_t* record)
+{
+ if (!process_achordion(keycode, record)) {
+ return false;
+ }
+
+ return true;
+}
+
+void matrix_scan_user(void)
+{
+ achordion_task();
+}
+
+static bool planck_bottom_row(keypos_t pos)
+{
+ return pos.row % (MATRIX_ROWS / 2) == 3;
+}
+
+// works only for rows 0-2 or 4-6
+static bool planck_on_left_hand(keypos_t pos)
+{
+ // planck is like a split keyboard, beside for the last row
+ return pos.row < MATRIX_ROWS / 2;
+}
+
+bool achordion_chord(uint16_t tap_hold_keycode,
+ keyrecord_t* tap_hold_record,
+ uint16_t other_keycode,
+ keyrecord_t* other_record)
+{
+ // last row is special for the planck, just allow there everything
+ if (planck_bottom_row(tap_hold_record->event.key) || planck_bottom_row(other_record->event.key)) {
+ return true;
+ }
+
+ // now both keys are in rows 0-2 or 4-6, there we can check the left hand with the simple helper
+ return planck_on_left_hand(tap_hold_record->event.key) != planck_on_left_hand(other_record->event.key);
+}
+
+// layout helper macro, we just use 34 keys
+#define LAYOUT_cullmann(\
+K00, K01, K02, K03, K04, K05, K06, K07, K08, K09,\
+K10, K11, K12, K13, K14, K15, K16, K17, K18, K19,\
+K20, K21, K22, K23, K24, K25, K26, K27, K28, K29,\
+ K30, K31, K32, K33\
+)\
+LAYOUT_ortho_4x12(\
+K00, K01, K02, K03, K04, KC_NO, KC_NO, K05, K06, K07, K08, K09,\
+K10, K11, K12, K13, K14, KC_NO, KC_NO, K15, K16, K17, K18, K19,\
+K20, K21, K22, K23, K24, KC_NO, KC_NO, K25, K26, K27, K28, K29,\
+KC_NO, KC_NO, KC_NO, K30, K31, KC_NO, KC_NO, K32, K33, KC_NO, KC_NO, KC_NO\
+)
+
+// our layers, used as index in layers and rgb lights
+enum planck_layers {
+ _QWERTY,
+ _SYM,
+ _NUM,
+ _FN,
+ _NAV
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+[_QWERTY] = LAYOUT_cullmann(
+ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
+ LT(_NUM, KC_A), LALT_T(KC_S), LCTL_T(KC_D), LSFT_T(KC_F), KC_G, KC_H, RSFT_T(KC_J), RCTL_T(KC_K), LALT_T(KC_L), LT(_NAV, KC_QUOT),
+ LT(_SYM, KC_Z), RALT_T(KC_X), LGUI_T(KC_C), KC_V, KC_B, KC_N, KC_M, RGUI_T(KC_COMM), RALT_T(KC_DOT), LT(_FN, KC_SLSH),
+ KC_TAB, KC_SPC, KC_ENT, KC_BSPC
+),
+
+[_SYM] = LAYOUT_cullmann(
+ XXXXXXX, C(KC_X), C(KC_C), C(KC_V), XXXXXXX, KC_LCBR, KC_AMPR, KC_ASTR, KC_LPRN, KC_RCBR,
+ XXXXXXX, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, KC_PLUS, KC_DLR, KC_PERC, KC_CIRC, KC_COLN,
+ XXXXXXX, KC_RALT, KC_LGUI, XXXXXXX, XXXXXXX, KC_PIPE, KC_EXLM, KC_AT, KC_HASH, KC_TILD,
+ KC_TAB, KC_SPC, KC_UNDS, KC_RPRN
+),
+
+[_NUM] = LAYOUT_cullmann(
+ XXXXXXX, C(KC_X), C(KC_C), C(KC_V), XXXXXXX, KC_LBRC, KC_7, KC_8, KC_9, KC_RBRC,
+ XXXXXXX, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, KC_EQL, KC_4, KC_5, KC_6, KC_SCLN,
+ XXXXXXX, KC_RALT, KC_LGUI, XXXXXXX, XXXXXXX, KC_BSLS, KC_1, KC_2, KC_3, KC_GRV,
+ KC_TAB, KC_SPC, KC_MINS, KC_0
+),
+
+[_FN] = LAYOUT_cullmann(
+ KC_F12, KC_F7, KC_F8, KC_F9, KC_PSCR, QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ KC_F11, KC_F4, KC_F5, KC_F6, KC_DEL, XXXXXXX, KC_RSFT, KC_RCTL, KC_LALT, XXXXXXX,
+ KC_F10, KC_F1, KC_F2, KC_F3, KC_INS, XXXXXXX, XXXXXXX, KC_RGUI, KC_RALT, XXXXXXX,
+ KC_TAB, KC_SPC, KC_ESC, KC_BSPC
+),
+
+[_NAV] = LAYOUT_cullmann(
+ XXXXXXX, KC_PGUP, KC_UP, KC_PGDN, XXXXXXX, QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, XXXXXXX, KC_RSFT, KC_RCTL, KC_LALT, XXXXXXX,
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_RGUI, KC_RALT, XXXXXXX,
+ KC_TAB, KC_SPC, KC_ESC, KC_BSPC
+)
+
+};
+
+/* plwnck rev6 RGB layout:
+ * ----------------------------------
+ * | 6 5 4 3 |
+ * | 0 |
+ * | 7 8 1 2 |
+ * ----------------------------------
+ */
+
+const rgblight_segment_t PROGMEM qwerty_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {1, 8, HSV_WHITE}
+);
+
+const rgblight_segment_t PROGMEM sym_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {1, 8, HSV_BLUE}
+);
+
+const rgblight_segment_t PROGMEM num_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {1, 8, HSV_GREEN}
+);
+
+const rgblight_segment_t PROGMEM fn_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {1, 8, HSV_RED}
+);
+
+const rgblight_segment_t PROGMEM nav_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {1, 8, HSV_WHITE}
+);
+
+const rgblight_segment_t * const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
+ [_QWERTY] = qwerty_layer,
+ [_SYM] = sym_layer,
+ [_NUM] = num_layer,
+ [_FN] = fn_layer,
+ [_NAV] = nav_layer
+);
+
+void keyboard_post_init_user(void) {
+ // Enable the LED layers
+ rgblight_layers = my_rgb_layers;
+}
+
+layer_state_t layer_state_set_user(layer_state_t state)
+{
+ rgblight_set_layer_state(_SYM, layer_state_cmp(state, _SYM));
+ rgblight_set_layer_state(_NUM, layer_state_cmp(state, _NUM));
+ rgblight_set_layer_state(_FN, layer_state_cmp(state, _FN));
+ rgblight_set_layer_state(_NAV, layer_state_cmp(state, _NAV));
+ return state;
+}
diff --git a/planck/rules.mk b/planck/rules.mk
new file mode 100644
index 0000000..5fadd37
--- /dev/null
+++ b/planck/rules.mk
@@ -0,0 +1,17 @@
+# properly optimize
+LTO_ENABLE = yes
+
+# less debugging features
+COMMAND_ENABLE = no
+CONSOLE_ENABLE = no
+
+# we have some real mouse
+MOUSEKEY_ENABLE = no
+
+# more features we not use
+SPACE_CADET_ENABLE = no
+GRAVE_ESC_ENABLE = no
+MUSIC_ENABLE = no
+
+# add achordion to improve home row modifiers
+SRC += achordion.c