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authorChristoph Cullmann <cullmann@kde.org>2022-10-01 18:09:51 +0200
committerChristoph Cullmann <cullmann@kde.org>2022-10-01 18:09:51 +0200
commit188e0b62fb26a2d6049eb80b5fd04b86d1091b7c (patch)
treee88044caa7294185ce467c60fbbd16f7d2c495df /keymap.c
parente4035fde5283897b18ae9433031fbd86fe8d958a (diff)
improve layer lighting
Diffstat (limited to 'keymap.c')
-rw-r--r--keymap.c34
1 files changed, 16 insertions, 18 deletions
diff --git a/keymap.c b/keymap.c
index d13cb42..31e65ee 100644
--- a/keymap.c
+++ b/keymap.c
@@ -149,39 +149,37 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ----------------------------------
*/
-const rgblight_segment_t PROGMEM game_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {2, 2, HSV_RED},
- {6, 2, HSV_RED}
+const rgblight_segment_t PROGMEM qwerty_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {1, 8, HSV_WHITE}
);
-const rgblight_segment_t PROGMEM raise_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {3, 4, HSV_GREEN}
+const rgblight_segment_t PROGMEM lower_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {1, 8, HSV_BLUE}
);
-const rgblight_segment_t PROGMEM lower_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {3, 4, HSV_BLUE}
+const rgblight_segment_t PROGMEM raise_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {1, 8, HSV_YELLOW}
);
-const rgblight_segment_t PROGMEM adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {1, 8, HSV_BLUE}
+const rgblight_segment_t PROGMEM nav_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {1, 8, HSV_WHITE}
);
-const rgblight_segment_t PROGMEM capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {1, 1, HSV_WHITE},
- {8, 1, HSV_WHITE}
+const rgblight_segment_t PROGMEM cmd_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {1, 8, HSV_GREEN}
);
-const rgblight_segment_t PROGMEM numlock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {6, 2, HSV_PURPLE}
+const rgblight_segment_t PROGMEM fn_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {1, 8, HSV_RED}
);
const rgblight_segment_t * const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
- [_QWERTY] = game_layer,
+ [_QWERTY] = qwerty_layer,
[_LOWER] = lower_layer,
[_RAISE] = raise_layer,
- [_NAV] = adjust_layer,
- [_CMD] = capslock_layer,
- [_FN] = numlock_layer
+ [_NAV] = nav_layer,
+ [_CMD] = cmd_layer,
+ [_FN] = fn_layer
);
void keyboard_post_init_user(void) {