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authorChristoph Cullmann <christoph@cullmann.io>2024-09-15 16:40:37 +0200
committerChristoph Cullmann <christoph@cullmann.io>2024-09-15 16:40:37 +0200
commit089ceae1f7c15d63efa29b78d58179e635990eca (patch)
tree4c70cb6244a215a43c5b22e243b76eb65a65d2ad /common/sm_td.h
parent4e732a4d19d19689cbf5c3563aa0860f3039097d (diff)
try sm_td
Diffstat (limited to 'common/sm_td.h')
-rw-r--r--common/sm_td.h834
1 files changed, 834 insertions, 0 deletions
diff --git a/common/sm_td.h b/common/sm_td.h
new file mode 100644
index 0000000..185fa9a
--- /dev/null
+++ b/common/sm_td.h
@@ -0,0 +1,834 @@
+/* Copyright 2024 Stanislav Markin (https://github.com/stasmarkin)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ *
+ * Version: 0.4.0
+ * Date: 2024-03-07
+ */
+#pragma once
+
+#include QMK_KEYBOARD_H
+#include "deferred_exec.h"
+
+#ifdef SMTD_DEBUG_ENABLED
+#include "print.h"
+#endif
+
+#ifdef SMTD_GLOBAL_SIMULTANEOUS_PRESSES_DELAY_MS
+#include "timer.h"
+#endif
+
+/* ************************************* *
+ * GLOBAL CONFIGURATION *
+ * ************************************* */
+
+#ifndef SMTD_GLOBAL_SIMULTANEOUS_PRESSES_DELAY_MS
+#define SMTD_GLOBAL_SIMULTANEOUS_PRESSES_DELAY_MS 0
+#endif
+
+#if SMTD_GLOBAL_SIMULTANEOUS_PRESSES_DELAY_MS > 0
+#define SMTD_SIMULTANEOUS_PRESSES_DELAY wait_ms(SMTD_GLOBAL_SIMULTANEOUS_PRESSES_DELAY_MS);
+#else
+#define SMTD_SIMULTANEOUS_PRESSES_DELAY
+#endif
+
+#ifndef SMTD_GLOBAL_TAP_TERM
+#define SMTD_GLOBAL_TAP_TERM TAPPING_TERM
+#endif
+
+#ifndef SMTD_GLOBAL_SEQUENCE_TERM
+#define SMTD_GLOBAL_SEQUENCE_TERM TAPPING_TERM / 2
+#endif
+
+#ifndef SMTD_GLOBAL_FOLLOWING_TAP_TERM
+#define SMTD_GLOBAL_FOLLOWING_TAP_TERM TAPPING_TERM
+#endif
+
+#ifndef SMTD_GLOBAL_RELEASE_TERM
+#define SMTD_GLOBAL_RELEASE_TERM TAPPING_TERM / 4
+#endif
+
+#ifndef SMTD_GLOBAL_MODS_RECALL
+#define SMTD_GLOBAL_MODS_RECALL true
+#endif
+
+#ifndef SMTD_GLOBAL_AGGREGATE_TAPS
+#define SMTD_GLOBAL_AGGREGATE_TAPS false
+#endif
+
+/* ************************************* *
+ * DEBUG CONFIGURATION *
+ * ************************************* */
+
+#ifdef SMTD_DEBUG_ENABLED
+__attribute__((weak)) char* keycode_to_string_user(uint16_t keycode);
+
+char* keycode_to_string(uint16_t keycode) {
+ if (keycode_to_string_user) {
+ char* result = keycode_to_string_user(keycode);
+ if (result) {
+ return result;
+ }
+ }
+
+ static char buffer[16];
+ snprintf(buffer, sizeof(buffer), "KC_%d", keycode);
+ return buffer;
+}
+#endif
+
+/* ************************************* *
+ * USER TIMEOUT DEFINITIONS *
+ * ************************************* */
+
+typedef enum {
+ SMTD_TIMEOUT_TAP,
+ SMTD_TIMEOUT_SEQUENCE,
+ SMTD_TIMEOUT_FOLLOWING_TAP,
+ SMTD_TIMEOUT_RELEASE,
+} smtd_timeout;
+
+__attribute__((weak)) uint32_t get_smtd_timeout(uint16_t keycode, smtd_timeout timeout);
+
+uint32_t get_smtd_timeout_default(smtd_timeout timeout) {
+ switch (timeout) {
+ case SMTD_TIMEOUT_TAP:
+ return SMTD_GLOBAL_TAP_TERM;
+ case SMTD_TIMEOUT_SEQUENCE:
+ return SMTD_GLOBAL_SEQUENCE_TERM;
+ case SMTD_TIMEOUT_FOLLOWING_TAP:
+ return SMTD_GLOBAL_FOLLOWING_TAP_TERM;
+ case SMTD_TIMEOUT_RELEASE:
+ return SMTD_GLOBAL_RELEASE_TERM;
+ }
+ return 0;
+}
+
+uint32_t get_smtd_timeout_or_default(uint16_t keycode, smtd_timeout timeout) {
+ if (get_smtd_timeout) {
+ return get_smtd_timeout(keycode, timeout);
+ }
+ return get_smtd_timeout_default(timeout);
+}
+
+/* ************************************* *
+ * USER FEATURE FLAGS DEFINITIONS *
+ * ************************************* */
+
+typedef enum {
+ SMTD_FEATURE_MODS_RECALL,
+ SMTD_FEATURE_AGGREGATE_TAPS,
+} smtd_feature;
+
+__attribute__((weak)) bool smtd_feature_enabled(uint16_t keycode, smtd_feature feature);
+
+bool smtd_feature_enabled_default(smtd_feature feature) {
+ switch (feature) {
+ case SMTD_FEATURE_MODS_RECALL:
+ return SMTD_GLOBAL_MODS_RECALL;
+ case SMTD_FEATURE_AGGREGATE_TAPS:
+ return SMTD_GLOBAL_AGGREGATE_TAPS;
+ }
+ return false;
+}
+
+bool smtd_feature_enabled_or_default(uint16_t keycode, smtd_feature feature) {
+ if (smtd_feature_enabled) {
+ return smtd_feature_enabled(keycode, feature);
+ }
+ return smtd_feature_enabled_default(feature);
+}
+
+/* ************************************* *
+ * USER ACTION DEFINITIONS *
+ * ************************************* */
+
+typedef enum {
+ SMTD_ACTION_TOUCH,
+ SMTD_ACTION_TAP,
+ SMTD_ACTION_HOLD,
+ SMTD_ACTION_RELEASE,
+} smtd_action;
+
+#ifdef SMTD_DEBUG_ENABLED
+char *smtd_action_to_string(smtd_action action) {
+ switch (action) {
+ case SMTD_ACTION_TOUCH:
+ return "ACT_TOUCH";
+ case SMTD_ACTION_TAP:
+ return "ACT_TAP";
+ case SMTD_ACTION_HOLD:
+ return "ACT_HOLD";
+ case SMTD_ACTION_RELEASE:
+ return "ACT_RELEASE";
+ }
+ return "ACT_UNKNOWN";
+}
+#endif
+
+void on_smtd_action(uint16_t keycode, smtd_action action, uint8_t sequence_len);
+
+#ifdef SMTD_DEBUG_ENABLED
+#define SMTD_ACTION(action, state) printf("%s by %s in %s\n", \
+ smtd_action_to_string(action), keycode_to_string(state->macro_keycode), smtd_stage_to_string(state->stage)); \
+ on_smtd_action(state->macro_keycode, action, state->sequence_len);
+#else
+#define SMTD_ACTION(action, state) on_smtd_action(state->macro_keycode, action, state->sequence_len);
+#endif
+
+/* ************************************* *
+ * USER STATES DEFINITIONS *
+ * ************************************* */
+
+typedef enum {
+ SMTD_STAGE_NONE,
+ SMTD_STAGE_TOUCH,
+ SMTD_STAGE_SEQUENCE,
+ SMTD_STAGE_FOLLOWING_TOUCH,
+ SMTD_STAGE_HOLD,
+ SMTD_STAGE_RELEASE,
+} smtd_stage;
+
+#ifdef SMTD_DEBUG_ENABLED
+char *smtd_stage_to_string(smtd_stage stage) {
+ switch (stage) {
+ case SMTD_STAGE_NONE:
+ return "STAGE_NONE";
+ case SMTD_STAGE_TOUCH:
+ return "STAGE_TOUCH";
+ case SMTD_STAGE_SEQUENCE:
+ return "STAGE_SEQUENCE";
+ case SMTD_STAGE_FOLLOWING_TOUCH:
+ return "STAGE_FOL_TOUCH";
+ case SMTD_STAGE_HOLD:
+ return "STAGE_HOLD";
+ case SMTD_STAGE_RELEASE:
+ return "STAGE_RELEASE";
+ }
+ return "STAGE_UNKNOWN";
+}
+#endif
+
+typedef struct {
+ /** The keycode of the macro key */
+ uint16_t macro_keycode;
+
+ /** The mods before the touch action performed. Required for mod_recall feature */
+ uint8_t modes_before_touch;
+
+ /** Since touch can modify global mods, we need to save them separately to correctly restore a state before touch */
+ uint8_t modes_with_touch;
+
+ /** The length of the sequence of same key taps */
+ uint8_t sequence_len;
+
+ /** The position of key that was pressed after macro was pressed */
+ keypos_t following_key;
+
+ /** The keycode of the key that was pressed after macro was pressed */
+ uint16_t following_keycode;
+
+ /** The timeout of current stage */
+ deferred_token timeout;
+
+ /** The current stage of the state */
+ smtd_stage stage;
+
+ /** The flag that indicates that the state is frozen, so it won't handle any events */
+ bool freeze;
+} smtd_state;
+
+#define EMPTY_STATE { \
+ .macro_keycode = 0, \
+ .modes_before_touch = 0, \
+ .modes_with_touch = 0, \
+ .sequence_len = 0, \
+ .following_key = MAKE_KEYPOS(0, 0), \
+ .following_keycode = 0, \
+ .timeout = INVALID_DEFERRED_TOKEN, \
+ .stage = SMTD_STAGE_NONE, \
+ .freeze = false \
+}
+
+/* ************************************* *
+ * LAYER UTILS *
+ * ************************************* */
+
+#define RETURN_LAYER_NOT_SET 15
+
+static uint8_t return_layer = RETURN_LAYER_NOT_SET;
+static uint8_t return_layer_cnt = 0;
+
+void avoid_unused_variable_on_compile(void* ptr) {
+ // just touch them, so compiler won't throw "defined but not used" error
+ // that variables are used in macros that user may not use
+ if (return_layer == RETURN_LAYER_NOT_SET) return_layer = RETURN_LAYER_NOT_SET;
+ if (return_layer_cnt == 0) return_layer_cnt = 0;
+}
+
+#define LAYER_PUSH(layer) \
+ return_layer_cnt++; \
+ if (return_layer == RETURN_LAYER_NOT_SET) { \
+ return_layer = get_highest_layer(layer_state); \
+ } \
+ layer_move(layer);
+
+#define LAYER_RESTORE() \
+ if (return_layer_cnt > 0) { \
+ return_layer_cnt--; \
+ if (return_layer_cnt == 0) { \
+ layer_move(return_layer); \
+ return_layer = RETURN_LAYER_NOT_SET; \
+ } \
+ }
+
+/* ************************************* *
+ * CORE LOGIC IMPLEMENTATION *
+ * ************************************* */
+
+smtd_state smtd_active_states[10] = {EMPTY_STATE, EMPTY_STATE, EMPTY_STATE, EMPTY_STATE, EMPTY_STATE,
+ EMPTY_STATE, EMPTY_STATE, EMPTY_STATE, EMPTY_STATE, EMPTY_STATE};
+uint8_t smtd_active_states_size = 0;
+
+
+#define DO_ACTION_TAP(state) \
+ uint8_t current_mods = get_mods(); \
+ if ( \
+ smtd_feature_enabled_or_default(state->macro_keycode, SMTD_FEATURE_MODS_RECALL) \
+ && state->modes_before_touch != current_mods \
+ ) { \
+ set_mods(state->modes_before_touch); \
+ send_keyboard_report(); \
+ \
+ SMTD_SIMULTANEOUS_PRESSES_DELAY \
+ SMTD_ACTION(SMTD_ACTION_TAP, state) \
+ uint8_t mods_diff = get_mods() ^ state->modes_before_touch; \
+ \
+ SMTD_SIMULTANEOUS_PRESSES_DELAY \
+ set_mods(current_mods ^ mods_diff); \
+ del_mods(state->modes_with_touch); \
+ send_keyboard_report(); \
+ \
+ state->modes_before_touch = 0; \
+ state->modes_with_touch = 0; \
+ } else { \
+ SMTD_ACTION(SMTD_ACTION_TAP, state) \
+ }
+
+void smtd_press_following_key(smtd_state *state, bool release) {
+ state->freeze = true;
+ keyevent_t event_press = MAKE_KEYEVENT(state->following_key.row, state->following_key.col, true);
+ keyrecord_t record_press = {.event = event_press};
+ #ifdef SMTD_DEBUG_ENABLED
+ if (release) {
+ printf("FOLLOWING_TAP(%s) by %s in %s\n", keycode_to_string(state->following_keycode),
+ keycode_to_string(state->macro_keycode), smtd_stage_to_string(state->stage));
+ } else {
+ printf("FOLLOWING_PRESS(%s) by %s in %s\n", keycode_to_string(state->following_keycode),
+ keycode_to_string(state->macro_keycode), smtd_stage_to_string(state->stage));
+ }
+ #endif
+ process_record(&record_press);
+ if (release) {
+ keyevent_t event_release = MAKE_KEYEVENT(state->following_key.row, state->following_key.col, false);
+ keyrecord_t record_release = {.event = event_release};
+ SMTD_SIMULTANEOUS_PRESSES_DELAY
+ process_record(&record_release);
+ }
+ state->freeze = false;
+}
+
+void smtd_next_stage(smtd_state *state, smtd_stage next_stage);
+
+uint32_t timeout_reset_seq(uint32_t trigger_time, void *cb_arg) {
+ smtd_state *state = (smtd_state *) cb_arg;
+ state->sequence_len = 0;
+
+ return 0;
+}
+
+uint32_t timeout_touch(uint32_t trigger_time, void *cb_arg) {
+ smtd_state *state = (smtd_state *) cb_arg;
+ smtd_next_stage(state, SMTD_STAGE_HOLD);
+ return 0;
+}
+
+uint32_t timeout_sequence(uint32_t trigger_time, void *cb_arg) {
+ smtd_state *state = (smtd_state *) cb_arg;
+
+ if (smtd_feature_enabled_or_default(state->macro_keycode, SMTD_FEATURE_AGGREGATE_TAPS)) {
+ DO_ACTION_TAP(state);
+ }
+
+ smtd_next_stage(state, SMTD_STAGE_NONE);
+ return 0;
+}
+
+uint32_t timeout_following_touch(uint32_t trigger_time, void *cb_arg) {
+ smtd_state *state = (smtd_state *) cb_arg;
+ smtd_next_stage(state, SMTD_STAGE_HOLD);
+
+ SMTD_SIMULTANEOUS_PRESSES_DELAY
+ smtd_press_following_key(state, false);
+ return 0;
+}
+
+uint32_t timeout_release(uint32_t trigger_time, void *cb_arg) {
+ smtd_state *state = (smtd_state *) cb_arg;
+
+ DO_ACTION_TAP(state);
+
+ SMTD_SIMULTANEOUS_PRESSES_DELAY
+ smtd_press_following_key(state, false);
+
+ smtd_next_stage(state, SMTD_STAGE_NONE);
+ return 0;
+}
+
+void smtd_next_stage(smtd_state *state, smtd_stage next_stage) {
+ #ifdef SMTD_DEBUG_ENABLED
+ printf("STAGE by %s, %s -> %s\n", keycode_to_string(state->macro_keycode),
+ smtd_stage_to_string(state->stage),smtd_stage_to_string(next_stage));
+ #endif
+
+ deferred_token prev_token = state->timeout;
+ state->timeout = INVALID_DEFERRED_TOKEN;
+ state->stage = next_stage;
+
+ switch (state->stage) {
+ case SMTD_STAGE_NONE:
+ for (uint8_t i = 0; i < smtd_active_states_size; i++) {
+ if (&smtd_active_states[i] != state) continue;
+
+ for (uint8_t j = i; j < smtd_active_states_size - 1; j++) {
+ smtd_active_states[j].macro_keycode = smtd_active_states[j + 1].macro_keycode;
+ smtd_active_states[j].modes_before_touch = smtd_active_states[j + 1].modes_before_touch;
+ smtd_active_states[j].modes_with_touch = smtd_active_states[j + 1].modes_with_touch;
+ smtd_active_states[j].sequence_len = smtd_active_states[j + 1].sequence_len;
+ smtd_active_states[j].following_key = smtd_active_states[j + 1].following_key;
+ smtd_active_states[j].following_keycode = smtd_active_states[j + 1].following_keycode;
+ smtd_active_states[j].timeout = smtd_active_states[j + 1].timeout;
+ smtd_active_states[j].stage = smtd_active_states[j + 1].stage;
+ smtd_active_states[j].freeze = smtd_active_states[j + 1].freeze;
+ }
+
+ smtd_active_states_size--;
+ smtd_state *last_state = &smtd_active_states[smtd_active_states_size];
+ last_state->macro_keycode = 0;
+ last_state->modes_before_touch = 0;
+ last_state->modes_with_touch = 0;
+ last_state->sequence_len = 0;
+ last_state->following_key = MAKE_KEYPOS(0, 0);
+ last_state->following_keycode = 0;
+ last_state->timeout = INVALID_DEFERRED_TOKEN;
+ last_state->stage = SMTD_STAGE_NONE;
+ last_state->freeze = false;
+
+ break;
+ }
+ break;
+
+ case SMTD_STAGE_TOUCH:
+ state->modes_before_touch = get_mods();
+ SMTD_ACTION(SMTD_ACTION_TOUCH, state)
+ state->modes_with_touch = get_mods() & ~state->modes_before_touch;
+ state->timeout = defer_exec(get_smtd_timeout_or_default(state->macro_keycode, SMTD_TIMEOUT_TAP),
+ timeout_touch, state);
+ break;
+
+ case SMTD_STAGE_SEQUENCE:
+ state->timeout = defer_exec(get_smtd_timeout_or_default(state->macro_keycode, SMTD_TIMEOUT_SEQUENCE),
+ timeout_sequence, state);
+ break;
+
+ case SMTD_STAGE_HOLD:
+ SMTD_ACTION(SMTD_ACTION_HOLD, state)
+ break;
+
+ case SMTD_STAGE_FOLLOWING_TOUCH:
+ state->timeout = defer_exec(get_smtd_timeout_or_default(state->macro_keycode, SMTD_TIMEOUT_FOLLOWING_TAP),
+ timeout_following_touch, state);
+ break;
+
+ case SMTD_STAGE_RELEASE:
+ state->timeout = defer_exec(get_smtd_timeout_or_default(state->macro_keycode, SMTD_TIMEOUT_RELEASE),
+ timeout_release, state);
+ break;
+ }
+
+ // need to cancel after creating new timeout. There is a bug in QMK scheduling
+ cancel_deferred_exec(prev_token);
+}
+
+bool process_smtd_state(uint16_t keycode, keyrecord_t *record, smtd_state *state) {
+ if (state->freeze) {
+ return true;
+ }
+
+ switch (state->stage) {
+ case SMTD_STAGE_NONE:
+ if (keycode == state->macro_keycode && record->event.pressed) {
+ smtd_next_stage(state, SMTD_STAGE_TOUCH);
+ return false;
+ }
+ return true;
+
+ case SMTD_STAGE_TOUCH:
+ if (keycode == state->macro_keycode && !record->event.pressed) {
+ smtd_next_stage(state, SMTD_STAGE_SEQUENCE);
+
+ if (!smtd_feature_enabled_or_default(state->macro_keycode, SMTD_FEATURE_AGGREGATE_TAPS)) {
+ DO_ACTION_TAP(state);
+ }
+
+ return false;
+ }
+ if (keycode != state->macro_keycode && record->event.pressed) {
+ state->following_key = record->event.key;
+ state->following_keycode = keycode;
+ smtd_next_stage(state, SMTD_STAGE_FOLLOWING_TOUCH);
+ return false;
+ }
+ return true;
+
+ case SMTD_STAGE_SEQUENCE:
+ if (keycode == state->macro_keycode && record->event.pressed) {
+ state->sequence_len++;
+ smtd_next_stage(state, SMTD_STAGE_TOUCH);
+ return false;
+ }
+ if (record->event.pressed) {
+ if (smtd_feature_enabled_or_default(state->macro_keycode, SMTD_FEATURE_AGGREGATE_TAPS)) {
+ DO_ACTION_TAP(state);
+ }
+
+ smtd_next_stage(state, SMTD_STAGE_NONE);
+
+ return true;
+ }
+ return true;
+
+ case SMTD_STAGE_FOLLOWING_TOUCH:
+ // At this stage, we have already pressed the macro key and the following key
+ // none of them is assumed to be held yet
+
+ if (keycode == state->macro_keycode && !record->event.pressed) {
+ // Macro key is released, moving to the next stage
+ smtd_next_stage(state, SMTD_STAGE_RELEASE);
+ return false;
+ }
+
+ if (
+ keycode != state->macro_keycode
+ && (state->following_key.row == record->event.key.row &&
+ state->following_key.col == record->event.key.col)
+ && !record->event.pressed
+ ) {
+ // Following key is released. Now we definitely know that macro key is held
+ // we need to execute hold the macro key and execute hold the following key
+ // and then press move to next stage
+ smtd_next_stage(state, SMTD_STAGE_HOLD);
+
+ SMTD_SIMULTANEOUS_PRESSES_DELAY
+ smtd_press_following_key(state, true);
+
+ return false;
+ }
+ if (
+ keycode != state->macro_keycode
+ && !(state->following_key.row == record->event.key.row &&
+ state->following_key.col == record->event.key.col)
+ && record->event.pressed
+ ) {
+ // so, now we have 3rd key pressed
+ // we assume this to be hold macro key, hold following key and press the 3rd key
+
+ // need to put first key state into HOLD stage
+ smtd_next_stage(state, SMTD_STAGE_HOLD);
+
+ // then press and hold (without releasing) the following key
+ SMTD_SIMULTANEOUS_PRESSES_DELAY
+ smtd_press_following_key(state, false);
+
+ // then rerun the 3rd key press
+ // since we have just started hold stage, we need to simulate the press of the 3rd key again
+ // because by holding first two keys we might have changed a layer, so current keycode might be not actual
+ // if we don't do this, we might continue processing the wrong key
+ SMTD_SIMULTANEOUS_PRESSES_DELAY
+ state->freeze = true;
+ keyevent_t event_press = MAKE_KEYEVENT(record->event.key.row, record->event.key.col, true);
+ keyrecord_t record_press = {.event = event_press};
+ process_record(&record_press);
+ state->freeze = false;
+
+ // we have processed the 3rd key, so we intentionally return false to stop further processing
+ return false;
+ }
+ return true;
+
+ case SMTD_STAGE_HOLD:
+ if (keycode == state->macro_keycode && !record->event.pressed) {
+ SMTD_ACTION(SMTD_ACTION_RELEASE, state)
+
+ smtd_next_stage(state, SMTD_STAGE_NONE);
+
+ return false;
+ }
+ return true;
+
+ case SMTD_STAGE_RELEASE:
+ // At this stage we have just released the macro key and still holding the following key
+
+ if (keycode == state->macro_keycode && record->event.pressed) {
+ DO_ACTION_TAP(state);
+
+ SMTD_SIMULTANEOUS_PRESSES_DELAY
+ smtd_press_following_key(state, false);
+
+ //todo need to go to NONE stage and from NONE jump to TOUCH stage
+ SMTD_SIMULTANEOUS_PRESSES_DELAY
+ smtd_next_stage(state, SMTD_STAGE_TOUCH);
+
+ state->sequence_len = 0;
+
+ return false;
+ }
+ if (
+ keycode != state->macro_keycode
+ && (state->following_key.row == record->event.key.row &&
+ state->following_key.col == record->event.key.col)
+ && !record->event.pressed
+ ) {
+ // Following key is released. Now we definitely know that macro key is held
+ // we need to execute hold the macro key and execute tap the following key
+ // then close the state
+
+ SMTD_ACTION(SMTD_ACTION_HOLD, state)
+
+ SMTD_SIMULTANEOUS_PRESSES_DELAY
+ smtd_press_following_key(state, true);
+
+ SMTD_SIMULTANEOUS_PRESSES_DELAY
+ SMTD_ACTION(SMTD_ACTION_RELEASE, state)
+
+ smtd_next_stage(state, SMTD_STAGE_NONE);
+
+ return false;
+ }
+ if (
+ keycode != state->macro_keycode
+ && (state->following_key.row != record->event.key.row ||
+ state->following_key.col != record->event.key.col)
+ && record->event.pressed
+ ) {
+ // at this point we have already released the macro key and still holding the following key
+ // and we get 3rd key pressed
+ // we assume this to be tap macro key, press (w/o release) following key and press (w/o release) the 3rd key
+
+ // so we need to tap the macro key first
+ DO_ACTION_TAP(state)
+
+ // then press and hold (without releasing) the following key
+ SMTD_SIMULTANEOUS_PRESSES_DELAY
+ smtd_press_following_key(state, false);
+
+ // release current state, because the first key is already processed
+ smtd_next_stage(state, SMTD_STAGE_NONE);
+
+ // then rerun the 3rd key press
+ // since we have just press following state, we need to simulate the press of the 3rd key again
+ // because by pressing second key we might have changed a layer, so current keycode might be not actual
+ // if we don't do this, we might continue processing the wrong key
+ SMTD_SIMULTANEOUS_PRESSES_DELAY
+
+ // we also don't need to freeze the state here, because we are already put in NONE stage
+ keyevent_t event_press = MAKE_KEYEVENT(record->event.key.row, record->event.key.col, true);
+ keyrecord_t record_press = {.event = event_press};
+ process_record(&record_press);
+
+ // we have processed the 3rd key, so we intentionally return false to stop further processing
+ return false;
+ }
+ return true;
+ }
+
+ return true;
+}
+
+/* ************************************* *
+ * ENTRY POINT IMPLEMENTATION *
+ * ************************************* */
+
+bool process_smtd(uint16_t keycode, keyrecord_t *record) {
+ #ifdef SMTD_DEBUG_ENABLED
+ printf("\n>> GOT KEY %s %s\n", keycode_to_string(keycode), record->event.pressed ? "PRESSED" : "RELEASED");
+ #endif
+
+ // check if any active state may process an event
+ for (uint8_t i = 0; i < smtd_active_states_size; i++) {
+ smtd_state *state = &smtd_active_states[i];
+ if (!process_smtd_state(keycode, record, state)) {
+ #ifdef SMTD_DEBUG_ENABLED
+ printf("<< HANDLE KEY %s %s by %s\n", keycode_to_string(keycode),
+ record->event.pressed ? "PRESSED" : "RELEASED", keycode_to_string(state->macro_keycode));
+ #endif
+ return false;
+ }
+ }
+
+ // may be start a new state? A key must be just pressed
+ if (!record->event.pressed) {
+ #ifdef SMTD_DEBUG_ENABLED
+ printf("<< BYPASS KEY %s %s\n", keycode_to_string(keycode), record->event.pressed ? "PRESSED" : "RELEASED");
+ #endif
+ return true;
+ }
+
+ // check if the key is a macro key
+ if (keycode <= SMTD_KEYCODES_BEGIN || SMTD_KEYCODES_END <= keycode) {
+ #ifdef SMTD_DEBUG_ENABLED
+ printf("<< BYPASS KEY %s %s\n", keycode_to_string(keycode), record->event.pressed ? "PRESSED" : "RELEASED");
+ #endif
+ return true;
+ }
+
+ // check if the key is already handled
+ for (uint8_t i = 0; i < smtd_active_states_size; i++) {
+ if (smtd_active_states[i].macro_keycode == keycode) {
+ #ifdef SMTD_DEBUG_ENABLED
+ printf("<< ALREADY HANDELED KEY %s %s\n", keycode_to_string(keycode), record->event.pressed ? "PRESSED" : "RELEASED");
+ #endif
+ return true;
+ }
+ }
+
+ // create a new state and process the event
+ smtd_state *state = &smtd_active_states[smtd_active_states_size];
+ state->macro_keycode = keycode;
+ smtd_active_states_size++;
+
+ #ifdef SMTD_DEBUG_ENABLED
+ printf("<< CREATE STATE %s %s\n", keycode_to_string(keycode), record->event.pressed ? "PRESSED" : "RELEASED");
+ #endif
+ return process_smtd_state(keycode, record, state);
+}
+
+/* ************************************* *
+ * CUSTOMIZATION MACROS *
+ * ************************************* */
+
+#ifdef CAPS_WORD_ENABLE
+#define SMTD_TAP_16(use_cl, key) tap_code16(use_cl && is_caps_word_on() ? LSFT(key) : key)
+#define SMTD_REGISTER_16(use_cl, key) register_code16(use_cl && is_caps_word_on() ? LSFT(key) : key)
+#define SMTD_UNREGISTER_16(use_cl, key) unregister_code16(use_cl && is_caps_word_on() ? LSFT(key) : key)
+#else
+#define SMTD_TAP_16(use_cl, key) tap_code16(key)
+#define SMTD_REGISTER_16(use_cl, key) register_code16(key)
+#define SMTD_UNREGISTER_16(use_cl, key) unregister_code16(key)
+#endif
+
+#define SMTD_GET_MACRO(_1, _2, _3, _4, _5, NAME, ...) NAME
+#define SMTD_MT(...) SMTD_GET_MACRO(__VA_ARGS__, SMTD_MT5, SMTD_MT4, SMTD_MT3)(__VA_ARGS__)
+#define SMTD_MTE(...) SMTD_GET_MACRO(__VA_ARGS__, SMTD_MTE5, SMTD_MTE4, SMTD_MTE3)(__VA_ARGS__)
+#define SMTD_LT(...) SMTD_GET_MACRO(__VA_ARGS__, SMTD_LT5, SMTD_LT4, SMTD_LT3)(__VA_ARGS__)
+
+#define SMTD_MT3(macro_key, tap_key, mod) SMTD_MT4(macro_key, tap_key, mod, 1000)
+#define SMTD_MTE3(macro_key, tap_key, mod) SMTD_MTE4(macro_key, tap_key, mod, 1000)
+#define SMTD_LT3(macro_key, tap_key, layer) SMTD_LT4(macro_key, tap_key, layer, 1000)
+
+#define SMTD_MT4(macro_key, tap_key, mod, threshold) SMTD_MT5(macro_key, tap_key, mod, threshold, true)
+#define SMTD_MTE4(macro_key, tap_key, mod, threshold) SMTD_MTE5(macro_key, tap_key, mod, threshold, true)
+#define SMTD_LT4(macro_key, tap_key, layer, threshold) SMTD_LT5(macro_key, tap_key, layer, threshold, true)
+
+#define SMTD_MT5(macro_key, tap_key, mod, threshold, use_cl) \
+ case macro_key: { \
+ switch (action) { \
+ case SMTD_ACTION_TOUCH: \
+ break; \
+ case SMTD_ACTION_TAP: \
+ SMTD_TAP_16(use_cl, tap_key); \
+ break; \
+ case SMTD_ACTION_HOLD: \
+ if (tap_count < threshold) { \
+ register_mods(MOD_BIT(mod)); \
+ } else { \
+ SMTD_REGISTER_16(use_cl, tap_key); \
+ } \
+ break; \
+ case SMTD_ACTION_RELEASE: \
+ if (tap_count < threshold) { \
+ unregister_mods(MOD_BIT(mod)); \
+ } else { \
+ SMTD_UNREGISTER_16(use_cl, tap_key); \
+ send_keyboard_report(); \
+ } \
+ break; \
+ } \
+ break; \
+ }
+
+#define SMTD_MTE5(macro_key, tap_key, mod, threshold, use_cl) \
+ case macro_key: { \
+ switch (action) { \
+ case SMTD_ACTION_TOUCH: \
+ register_mods(MOD_BIT(mod)); \
+ break; \
+ case SMTD_ACTION_TAP: \
+ unregister_mods(MOD_BIT(mod)); \
+ SMTD_TAP_16(use_cl, tap_key); \
+ break; \
+ case SMTD_ACTION_HOLD: \
+ if (!(tap_count < threshold)) { \
+ unregister_mods(MOD_BIT(mod)); \
+ SMTD_REGISTER_16(use_cl, tap_key); \
+ } \
+ break; \
+ case SMTD_ACTION_RELEASE: \
+ if (tap_count < threshold) { \
+ unregister_mods(MOD_BIT(mod)); \
+ send_keyboard_report(); \
+ } else { \
+ SMTD_UNREGISTER_16(use_cl, tap_key); \
+ } \
+ break; \
+ } \
+ break; \
+ }
+
+#define SMTD_LT5(macro_key, tap_key, layer, threshold, use_cl)\
+ case macro_key: { \
+ switch (action) { \
+ case SMTD_ACTION_TOUCH: \
+ break; \
+ case SMTD_ACTION_TAP: \
+ SMTD_TAP_16(use_cl, tap_key); \
+ break; \
+ case SMTD_ACTION_HOLD: \
+ if (tap_count < threshold) { \
+ LAYER_PUSH(layer); \
+ } else { \
+ SMTD_REGISTER_16(use_cl, tap_key); \
+ } \
+ break; \
+ case SMTD_ACTION_RELEASE: \
+ if (tap_count < threshold) { \
+ LAYER_RESTORE(); \
+ } \
+ SMTD_UNREGISTER_16(use_cl, tap_key); \
+ break; \
+ } \
+ break; \
+ }
+