/* Copyright 2022 Christoph Cullmann * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H // // improve home row modifiers via achordion // #include "achordion.h" bool process_record_user(uint16_t keycode, keyrecord_t* record) { if (!process_achordion(keycode, record)) { return false; } return true; } void matrix_scan_user(void) { achordion_task(); } static bool planck_bottom_row(keypos_t pos) { return pos.row % (MATRIX_ROWS / 2) == 3; } // works only for rows 0-2 or 4-6 static bool planck_on_left_hand(keypos_t pos) { // planck is like a split keyboard, beside for the last row return pos.row < MATRIX_ROWS / 2; } bool achordion_chord(uint16_t tap_hold_keycode, keyrecord_t* tap_hold_record, uint16_t other_keycode, keyrecord_t* other_record) { // last row is special for the planck, just allow there everything if (planck_bottom_row(tap_hold_record->event.key) || planck_bottom_row(other_record->event.key)) { return true; } // now both keys are in rows 0-2 or 4-6, there we can check the left hand with the simple helper return planck_on_left_hand(tap_hold_record->event.key) != planck_on_left_hand(other_record->event.key); } // layout helper macro, we just use 34 keys #define LAYOUT_cullmann(\ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09,\ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19,\ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29,\ K30, K31, K32, K33\ )\ LAYOUT_ortho_4x12(\ K00, K01, K02, K03, K04, KC_NO, KC_NO, K05, K06, K07, K08, K09,\ K10, K11, K12, K13, K14, KC_NO, KC_NO, K15, K16, K17, K18, K19,\ K20, K21, K22, K23, K24, KC_NO, KC_NO, K25, K26, K27, K28, K29,\ KC_NO, KC_NO, KC_NO, K30, K31, KC_NO, KC_NO, K32, K33, KC_NO, KC_NO, KC_NO\ ) // our layers, used as index in layers and rgb lights enum planck_layers { _QWERTY, _SYM, _NUM, _FN, _NAV }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_QWERTY] = LAYOUT_cullmann( KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_QUOT, LT(_NUM, KC_A), LALT_T(KC_R), LCTL_T(KC_S), LT(_SYM, KC_T), KC_G, KC_M, LT(_FN, KC_N), RCTL_T(KC_E), LALT_T(KC_I), LT(_NAV, KC_O), KC_Z, KC_X, LGUI_T(KC_C), RALT_T(KC_D), KC_V, KC_K, RALT_T(KC_H), RGUI_T(KC_COMM), KC_DOT, KC_SLSH, KC_TAB, LSFT_T(KC_SPC), RSFT_T(KC_ENT), KC_BSPC ), [_SYM] = LAYOUT_cullmann( XXXXXXX, C(KC_X), C(KC_C), C(KC_V), XXXXXXX, KC_LCBR, KC_AMPR, KC_ASTR, KC_LPRN, KC_RCBR, KC_LSFT, KC_LALT, KC_LCTL, XXXXXXX, XXXXXXX, KC_PLUS, KC_DLR, KC_PERC, KC_CIRC, KC_COLN, XXXXXXX, XXXXXXX, KC_LGUI, KC_RALT, XXXXXXX, KC_PIPE, KC_EXLM, KC_AT, KC_HASH, KC_TILD, KC_TAB, KC_SPC, KC_UNDS, KC_RPRN ), [_NUM] = LAYOUT_cullmann( XXXXXXX, C(KC_X), C(KC_C), C(KC_V), XXXXXXX, KC_LBRC, KC_7, KC_8, KC_9, KC_RBRC, XXXXXXX, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, KC_EQL, KC_4, KC_5, KC_6, KC_SCLN, XXXXXXX, XXXXXXX, KC_LGUI, KC_RALT, XXXXXXX, KC_BSLS, KC_1, KC_2, KC_3, KC_GRV, KC_TAB, KC_SPC, KC_MINS, KC_0 ), [_FN] = LAYOUT_cullmann( KC_F12, KC_F7, KC_F8, KC_F9, KC_PSCR, QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F11, KC_F4, KC_F5, KC_F6, KC_DEL, XXXXXXX, XXXXXXX, KC_RCTL, KC_LALT, KC_RSFT, KC_F10, KC_F1, KC_F2, KC_F3, KC_INS, XXXXXXX, KC_RALT, KC_RGUI, XXXXXXX, XXXXXXX, KC_TAB, KC_SPC, KC_ESC, KC_BSPC ), [_NAV] = LAYOUT_cullmann( XXXXXXX, KC_PGUP, KC_UP, KC_PGDN, XXXXXXX, QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, XXXXXXX, KC_RSFT, KC_RCTL, KC_LALT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_RALT, KC_RGUI, XXXXXXX, XXXXXXX, KC_TAB, KC_SPC, KC_ESC, KC_BSPC ) }; /* plwnck rev6 RGB layout: * ---------------------------------- * | 6 5 4 3 | * | 0 | * | 7 8 1 2 | * ---------------------------------- */ const rgblight_segment_t PROGMEM qwerty_layer[] = RGBLIGHT_LAYER_SEGMENTS( {1, 8, HSV_WHITE} ); const rgblight_segment_t PROGMEM sym_layer[] = RGBLIGHT_LAYER_SEGMENTS( {1, 8, HSV_BLUE} ); const rgblight_segment_t PROGMEM num_layer[] = RGBLIGHT_LAYER_SEGMENTS( {1, 8, HSV_GREEN} ); const rgblight_segment_t PROGMEM fn_layer[] = RGBLIGHT_LAYER_SEGMENTS( {1, 8, HSV_RED} ); const rgblight_segment_t PROGMEM nav_layer[] = RGBLIGHT_LAYER_SEGMENTS( {1, 8, HSV_WHITE} ); const rgblight_segment_t * const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( [_QWERTY] = qwerty_layer, [_SYM] = sym_layer, [_NUM] = num_layer, [_FN] = fn_layer, [_NAV] = nav_layer ); void keyboard_post_init_user(void) { // Enable the LED layers rgblight_layers = my_rgb_layers; } layer_state_t layer_state_set_user(layer_state_t state) { rgblight_set_layer_state(_SYM, layer_state_cmp(state, _SYM)); rgblight_set_layer_state(_NUM, layer_state_cmp(state, _NUM)); rgblight_set_layer_state(_FN, layer_state_cmp(state, _FN)); rgblight_set_layer_state(_NAV, layer_state_cmp(state, _NAV)); return state; }